Lattice Builder Manual
Software Package for Constructing Rank-1 Lattices
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This class generates random numbers (in fact pseudo-random numbers). More...
#include <Random.h>
Public Member Functions | |
Random () | |
Constructor using a default seed for the generator. More... | |
~Random () | |
Destructor. | |
double | randU01 () |
Returns a random number in \([0, 1)\). More... | |
int | randInt (int i, int j) |
Return a random integer in \([i, j]\). More... | |
unsigned long | randBits (int s) |
Returns random blocks of \(s\) bits ( \(s\)-bit integers). | |
void | setSeed (unsigned long seed) |
Sets the seed of the generator. More... | |
This class generates random numbers (in fact pseudo-random numbers).
The generator used is the 64-bits generator LFSR258
from L'Ecuyer [14] with period length near \(2^{258}\) for 64-bits machines, and the 32-bits generator LFSR113
from L'Ecuyer [14] with period length near \(2^{113}\) on 32-bits machines. Thus the random numbers generated will be different on 32-bits and 64-bits machines.
LatCommon::Random::Random | ( | ) |
Constructor using a default seed for the generator.
One may reset the seed by calling setSeed
.
int LatCommon::Random::randInt | ( | int | i, |
int | j | ||
) |
Return a random integer in \([i, j]\).
The numbers \(i\) and \(j\) can occur. Restriction: \(i < j\).
double LatCommon::Random::randU01 | ( | ) |
Returns a random number in \([0, 1)\).
The number has 53 random bits of resolution on 64-bits machines, and 32 random bits on 32-bits machines.
void LatCommon::Random::setSeed | ( | unsigned long | seed | ) |
Sets the seed of the generator.
If not called, a default seed is used.